![]() World of Warcraft requires too many different button clicks and keybinds for it to be viable on a phone screen but one of the past Warcraft RTS may be perfect for a phone. ![]() ![]() The same thing may work for a Warcraft title, but it could also prove to be very difficult. Blizzard ported Hearthstone to mobile, and it was the exact same game that PC players got to play. The other form that a Warcraft mobile game may take is a complete port of a previous game from the franchise. Making the companion app more useful would go a long way to making people install it. Even adding the ability to play some mini-games to farm the resource of the current and past expansions would be a solid feature. Players could be allowed to access the auction house so they can have bidding wars while laying in bed. One of the easiest things Activision Blizzard could do is expand upon the framework that the companion app has laid down, adding the ability to manage character inventories and their banks so that they do not have to log in to move items around. It is a pretty bare-bones app that allow players a quick look at their characters and lets them play with the mission tables, which have often been compared to mobile titles and Facebook games. It also allows them to check out their guild and keep up to date on the current events in the game. The companion app allows players to manage their mission tables, champions, and view the maps from Warlords of Draenor to Shadowlands. Warcraft already has dipped its toes in the mobile market with the WoW Companion App. It could also be an entirely new experience following brand-new characters disconnected from the overarching story of Warcraft. It could bridge the gap between Warcraft 3: The Frozen Throne and World of Warcraft, filling in the story in between expansions, or it could be used to set up the next expansion. A Warcraft mobile game could follow that path and set itself in between two titles in the Warcraft storyline. Since then, more gameplay has been revealed, more story elements have been mentioned, and the next mainline PC entry was announced, so fans have lessened their anger towards Diablo: Immortal.ĭiablo: Immortal is set to be a standalone title taking place between Diablo 2 and Diablo 3. Fans were not happy, as they had been waiting anxiously for an announcement of Diablo 4 - which was announced a year later - and announcing the next big Diablo was a mobile game felt like an insult to the brand. It was penned as the next big Diablo title, but fans would have to pull out their mobile devices to check it out. RELATED: What World of Warcraft Needs to Get RIght in its Ninth Expansion Warcraft Mobile could be a standalone experience like Diablo: Immortalĭiablo: Immortal was announced back in 2018, and it did not go over very well. However, that does not have to be the case, as a Warcraft mobile game could be a fun experience for fans of the franchise. Mobile game announcements often see players become worried that the brand will be tarnished, that the focus will be put on the mobile title, and that the brand will solely exist to make money. Activision Blizzard are no strangers to this worry after the announcement of Diablo: Immortal, a reveal that was famously mocked online. When players hear that their favorite franchise may be getting a mobile game it is often met with much skepticism and worry from the fanbase. There has been no official announcement on what the mobile game will look like, but Blizzard has said the title is on the way. ![]() This substantial content most likely includes 9.2 Eternity's End, the ninth expansion for World of Warcraft, and the long rumored Warcraft mobile game. Activision Blizzard announced that it was planning substantial content for the Warcraft universe throughout 2022. ![]()
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